#ifndef __FOXRenderTarget__
#define __FOXRenderTarget__

#include <fx.h>

#include "render/iRenderTarget.h"

using neiderra::rendering::iRenderTarget;

class FOXRenderTarget: public iRenderTarget 
{
public:
	FOXRenderTarget(FXGLCanvas* canvas);
	virtual ~FOXRenderTarget();

	virtual unsigned getWidth();
	virtual unsigned getHeight();
	virtual void swapBuffers();
protected:
	FXGLCanvas* _canvas;

};

#endif
